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|
$zyklus = true
$drinnen = true
$morgen = 6
$mittag = 10
$abend = 18
$nacht = 22
#
$rlt_id = 19
#
#-------------------------------------------------------------------------------
class Scene_Map
alias main_rt main
alias update_rt update
def main
$screen.refresh
$game_map.refresh
main_rt
$game_screen.start_tone_change(Tone.new(0 ,0 ,0 ,0 ), 15);
end
def update
$screen.update
update_rt
end
end
class Scene_Title
alias main_rt main
def main
main_rt
$screen = Screen.new unless $game_variables== nil
end
end
class Scene_Load
alias on_decision_rt on_decision
def on_decision(filename)
on_decision_rt(filename)
$screen = Screen.new
end
end
class Screen
def initialize
$game_variables[$rlt_id] = @hour = Time.now.hour
update
end
def an
$zyklus = true
refresh
end
def aus
$zyklus = false
refresh
end
def rein
$drinnen = true
refresh
end
def raus
$drinnen = false
refresh
end
def update
@now = Time.now.hour
unless @now == @hour
$game_variables[$rlt_id] = @hour = @now
refresh
end
end
def refresh
if(@hour<$morgen or @hour >=$nacht)
set_time_screen(4)
elsif(@hour < $mittag)
set_time_screen(1)
elsif(@hour<$abend)
set_time_screen(2)
else
set_time_screen(3)
end
end
def set_time_screen(stade)
if $zyklus
case stade
when 1
if $drinnen
$game_screen.start_tone_change(Tone.new(-17 ,-51 ,-34 ,0 ), 15);
else
$game_screen.start_tone_change(Tone.new(51 ,-51 ,-102 ,0 ), 15);
end
when 2
$game_screen.start_tone_change(Tone.new(0 ,0 ,0 ,0 ), 15);
when 3
$game_screen.start_tone_change(Tone.new(-65 ,($drinnen ? -51 : -135),-35 ,17 ), 15);
when 4
if $drinnen
$game_screen.start_tone_change(Tone.new(-136 ,-102 ,-17 ,51 ), 15);
else
$game_screen.start_tone_change(Tone.new(-180 ,-120 ,-10 ,70 ), 15);
end
end
else
$game_screen.start_tone_change(Tone.new(0 ,0 ,0 ,0 ), 15);
end
end
end |